Institutsseminar/2023-10-06

Aus SDQ-Institutsseminar
Termin (Alle Termine)
Datum Freitag, 6. Oktober 2023
Uhrzeit 11:30 – 11:30 Uhr (Dauer: 0 min)
Ort Raum 010 (Gebäude 50.34)
Webkonferenz https://sdq.kastel.kit.edu/institutsseminar/Microsoft Teams
Vorheriger Termin Fr 29. September 2023
Nächster Termin Fr 13. Oktober 2023

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Vorträge

Vortragende(r) Mona Schulz
Titel (Freiwillige Teilnahme) Abschlussvortrag Praxis der Forschung SS23 II
Vortragstyp Vortrag
Betreuer(in) Kai Marquardt
Vortragsmodus in Präsenz
Kurzfassung Gamify Your Learning Experience -- Möglichkeiten von Gamification Lernprozesse und -erfolge zu visualisieren

Gamification enhances education by boosting motivation and fostering effective learning. This paper explores the link between game design elements and intrinsic motivation in education. Drawing from 24 scholarly papers, it identifies ten key game design elements: badges, points, leaderboards, virtual currency, progress bars, achievements, avatars, concept maps, storytelling, and feedback. To evaluate their impact, a survey using mockups was conducted. Results highlight the popularity of combinations like concept maps with progress bars and points with feedback. The study also uncovers correlations between preferred elements and learner characteristics. By uncovering these insights, the research advances gamification in education and guides tailored approaches for boosting student motivation.

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